Right Now in Techstuff

TechStuff Classic: TechStuff Stares at Laser Eye Surgery

How does laser eye surgery work? How does the human eye work? What types of eye problems can laser eye surgery correct? Join Jonathan and Chris for a closer look at laser eye surgery.

Could we make a sarcastic supercomputer?

As we develop more advanced natural language systems, will we ever reach a point where a computer can detect not just what we say but what we actually mean?

More Space Planes

In this episode, we learn about more recent and proposed space planes. What happens when they transition from experimental aircraft to practical vehicles?

Planes in Spaaaace

What is a space plane and how does it work? From the Space Shuttle to the super secret X-37B, we look at the designs and proposals for reusable spacecraft.

Voting and Technology

Bob Sullivan of the Breach Podcast joins the show to talk about the intersection between tech and voting. Is there a sweet spot? And do voting machines make the process more or less secure?

TechStuff Classic: TechStuff Ponders an Enigma

What was the Enigma machine? What is a cipher? How did the Enigma machine work? Join Chris and Jonathan to learn more about cryptography.

Death of the Amiga

The Amiga computers had a reputation for being incredibly powerful, particularly for video applications. But numerous problems at Commodore meant the system was living on borrowed time. What happened?

The Amiga 500 and Amiga 2000

Following the somewhat disappointing performance of the Amiga 1000, Commodore released two new computers to try and capture both the high-end market and the budget computer customer. We look at these two legendary systems and the politics that interfered with them.

Building the First Amiga Computer

Jay Miner and his team of engineers were hard at work building the components for the Amiga 1000. Meanwhile, Atari and Commodore were maneuvering against each other and putting Amiga in the middle.

The Birth of Amiga

TechStuff listener Matt wanted to know more about the Amiga line of computers. We take a look at how an engineer from Atari took a big leap in order to achieve his goal of building the best home computer of the early 1980s.

Introducing: Daniel & Jorge Explain the Universe

Daniel’s a particle physicist who conducts research using the Large Hadron Collider. Jorge’s the cartoonist behind PhD comics, one of the web’s geekiest (and funniest) comics! And with their powers combined, they’re on a mission to Explain the Universe! Join them as they discuss in this episode if science fiction movies get time-travel right and if it will ever be possible.

TechStuff Classic: What does NASA's Mission Control Do?

Reaching space is difficult, and returning safely is even trickier. Luckily for astronauts, Mission Control follows each shuttle launch in minute detail, and they're on standby to tackle any imaginable problem. Tune in to learn more about exploring space.

TechStuff Gets a MoviePass

Susannah asked that I do an episode about the company MoviePass. Where did it come from? What impact did it have on the entertainment industry? And does it have a future?

The Podcast Patent Problem

How did a patent filed in 1996 cause huge headaches in the podcasting industry? And how did a decision in 2018 finally put the matter to rest? We look at the case of Personal Audio LLC versus podcasting.

What is Apple's Neural Engine?

Listener Dan wanted to know more about Apple's "neural engine." What exactly is it, and what can it do? We explore how a system on a chip can power machine learning in a smartphone.

On October 1, 1982, EPCOT Center opened at Walt Disney World. But that Epcot wasn't the same thing as Walt Disney's initial vision. We look into the history of a futuristic community.

TechStuff Classic: The Tech of Firefighting

Firefighters are an invaluable part of every community, but how does firefighting work? What tech will you find on a fire truck? Join Jonathan and Chris as they look at the technology behind firefighting.

How Game Engines Work

What exactly is a game engine? What are the notable game engines out there today? And how do they work? A request from listener Tongki.

The Worst Video Games of All Time . . . Since 2011

Back in 2011, we asked listeners what they thought the worst video games of all time were. In this episode, we look at games that received some of the worst reviews since 2011. What makes a bad game so awful?

Netflix to Today

Netflix has shifted focus to streaming video, though it still operates a DVD rental service. What were some of the challenges and roadblocks the company encountered over the past few years? And what the heck was Qwikster?